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DevHook Howto: Making Covers

PostPosted: Sat Oct 28, 2006 4:50 pm
by notjy
Here's a quick way to compile a file for the covers of your backup games in devhook.

Tools:

Image editor (ie. Photoshop)
UMDGEN
Archiver (ie. winRAR)

1) Type into Google 'gamespot psp (name of your game)'. Go to it's game page and click the image of the box art. Save the hi-res image from the pop up.

2) Open it up in the image editor and shrink it down.

-The height of the PSP screen is only 272 and it has to be shorter than that anyway since the image will be raised from the bottom of the screen.

-You might want to do a little bit of sharpening/contrasting as well.

-Make sure it's proportioned correctly (116 x 200 works for me fine) or it'll probably end up looking corrupted.

-Needs to be under 100kb

3) Save it as a .bmp (default settings in Photoshop are fine)

4) Open up the .iso of your backup and look in 'UMD_DATA.BIN'

-ie. here's what's in Burnout:

ULES-00125|5E3F4F7710B184A2|0001|G |

-You'll want to copy the corresponding code and rename it as the .bmp of the cover art ie. ULES-00125.bmp

5) After you're done renaming your images, open up UMDGEN and drag 'n drop the files into the main window (where it says 'no items to show').

6) Go to File > Save As

-filename should be covers

-filetype should be CiSO

7) Put the new file in your x:\dh\covers folder.

Tada.

PostPosted: Sat Oct 28, 2006 7:35 pm
by the_end_is_near
nice tut good job, thogh i have no reason to edit the imige the ISO already has

PostPosted: Sat Oct 28, 2006 8:07 pm
by notjy
i'm talking about the box art that shows up when you're scrolling through the isos in the xmb with vshexmod.

Image

PostPosted: Sat Oct 28, 2006 8:08 pm
by the_end_is_near
oh hey yea thats coolio but i dont need that either unlsee the vshexmod works with 2.71 SE devhook

PostPosted: Sat Oct 28, 2006 8:40 pm
by notjy

PostPosted: Sun Oct 29, 2006 8:35 am
by the_end_is_near
what ISOs do you have working for SE-B2 DBZ and Star Wars Battle front 2 work for me

PostPosted: Sun Oct 29, 2006 9:32 am
by notjy

PostPosted: Sun Oct 29, 2006 11:18 am
by the_end_is_near
we should get a working list together and post it up