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roxfox64 wrote:I'd been running homebrew from 2.60 eLoader for a year and a half until I downgraded and updated to CFW last month.
That is cool. Well now you know my reasons for not going to 3.80 with a fatty.
roxfox64 wrote:I'd been running homebrew from 2.60 eLoader for a year and a half until I downgraded and updated to CFW last month.
farquezy wrote:whats a freeloader?? hahaa
just wondering my friends said there is such a thing.
Just tell me what mods are possible on psp because there might be one i find that i like and i would like to mod my psp
blackzmage wrote:farquezy wrote:whats a freeloader?? hahaa
just wondering my friends said there is such a thing.
Just tell me what mods are possible on psp because there might be one i find that i like and i would like to mod my psp
i doubt it, you will need some REAL skillz in hardware and software modding
light_alistor wrote:woah woah. rox are you telling me you did the dual nub mod WITHOUT soldering? heh explain please
AdventWolf wrote:So it is possible to have 2 analog instead of the X/O/[]/ and /\ buttons? I figured I heard about that before. I thought about doing that myself. I really wish the psp came with 2 analog sticks in the first place. It's do-able.
roxfox64 wrote:AdventWolf wrote:So it is possible to have 2 analog instead of the X/O/[]/ and /\ buttons? I figured I heard about that before. I thought about doing that myself. I really wish the psp came with 2 analog sticks in the first place. It's do-able.
Again NOT POSSIBLE!!!
You would have to rebuild the PSP's button circut board entirely from scratch, not to mention make the FW recognize the input from the analog stick seeing as how the buttons don't have many varibles(Analog stock:
↑= 128, 0
← = 0, -128 → = 0, 128
↓ = -128, 0
Buttons: 0 = unpushed 1 - 3 = Pushed+Amount of force used
)
You would have to change the analog sticks Circut board to count only to 3 instead of 128
and also the buttons are seprate items which give seprate values
(The PSP recognizes the input as "Lua":
if controls.read Cross()
then etc.
if controls.read analog(128, 0)
etc.)
Understand?