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Game Maker Tutorial Parts 1 of 3(2 being added soon)

PostPosted: Sun Jan 22, 2006 8:51 pm
by Mailas
Alright, alot of people are asking me how I make my incredible games, and alot of people know what I use to make games they just dont know how I do it.
Well first of all, as you can see in my signature, I use Gamemaker.
http://gamemaker.nl
is the place to go.

And also, its very complicated to explain how I make games but I will just give a bit of a tutorial for you on how to make a little simple game:
PART 1:
Once you have game maker installed, get some sprites from Program Files, and from your version of game maker.

First of all, I want you to make a sprite by right clicking on that sprite folder you may see:
Image
Now, look for a folder called sprites in your game maker folder, and look for a maze folder. Now look for a wall object. Click it and select it. Name it Wall.
Now go to the objects folder and make an object called Wall.
Mark it solid:
Image
now make another character named Person.
Search for any person sprite you want in your Game Maker Folder.
Now make an object called person. In that object do NOT mark it solid.
Go to the Add Event button and click on the Left Key symbol(not left pressed)
and now go to the side bar and look at the Move Section. Go to Jump To A Given Position.
Now drag and drop that on the empty space in between and now right beside the "x" write: -4
Do the same thing for the right key except for the "x" write 4 and make sure its Right and not Left and not Right Pressed.

Now go to Add Event and click on Collision and then click on your wall object. Now go to the arrows in al directions in blue, and then just press ok(dont worry just leave it its alright)
Now go to the Room Folder and make a room. Go to the objects section and start dragging in your walls. Add in one person aswell. Make sure you put the person above the wall object where you placed it. Now go to the play button and press the Left and right Keys. Your going left and right!

This has been Part 1 of 3 of the simple gamemaker tutorial.
I make way more better games than this but don't worry, this little game you have is going to get better. Its getting late and I should get off to sleep. Alright, night, hope you do good, if you have any questions feel free to ask or go to the gamemaker homepage!

PostPosted: Sun Jan 22, 2006 9:08 pm
by .Vault
nice... thx

PostPosted: Sun Jan 22, 2006 9:09 pm
by Supashay91
argh to complicated for me

PostPosted: Mon Jan 23, 2006 8:20 am
by Mailas
you would have to get itno game maker a bit to understand. But you should download the actual game first at http://gamemaker.nl
go to downlaods and get 6.1

PostPosted: Mon Jan 23, 2006 11:53 am
by .Vault
yea i tried to make a game b4 with gamemaker so i know the basics

PostPosted: Mon Jan 23, 2006 12:27 pm
by shadox
yeah thanks mailas, i'll try this out.. it seems pretty cool!

PostPosted: Mon Jan 23, 2006 6:17 pm
by PSP_man
there is another program that's
out there and is MUCH better than this.

it is called "RPG Maker 2003"

it makes a VERY long game and you can make it do WHATEVER you want.
it is soooo awsome, and REALLY easy to use.
think about it... i used it when i was 11 years old and i made a game...
if an eleven year old cna understand how to work RPG Maker 2003,
then ANYONE can.... beleive me lol

PostPosted: Mon Jan 23, 2006 6:19 pm
by shadox
Here's a link if anyone is interested:
http://www.fileplanet.com/136436/130000 ... maker-2003

PostPosted: Tue Jan 24, 2006 6:46 pm
by Mailas
yes i use that too. Im pro at it aswell, although I hardly use it anymore. So I thought I would by Rpg MAker 3 for ps2.
Ive had it for about 2 years now.

EDIT:
Hey guys heres the next tutorial:
PART 2:
Alright now that you have your player object and your wall object, go to your player object and add an evnt called step.(just press step, and step again(not begin step or end step))

Go to control and go to If a position is collision free:
X:0
Y:1
Only Solid
Relative

go to the Move menu and go to gravity:
Direction:270
Gravity:0.5

Go to controls menu:

Drag and drop the Else BUtton somewhere there under the gravity you just put in and put in another gravity:
Direction:270
Gravity:0

Go to controls again and now go to the VAR in blue:
variable:vspeed
value:12
operation:larger than

Got o the VAR in grey:
variable:vspeed
value:12

And now run your game and your player has gravity!
Now to make it a little more interesting.

Add event:
Up Pressed

now go to the contrls menu and go to that arrow going into a little bar called:
If there is a collision at a position:
X:0
Y:1
Only Solid
Relative

Now go to the move section and set the vertical speed:
value:-10

run your game again and press your up key, voila! You can jump! This has been the end of parts 2 of 3

In the last final part, I will hope to add some monsters, some goals, scores,health, lives, etc. (probably not so i might add a part 4 or 5)

PostPosted: Thu Jan 26, 2006 8:40 pm
by jtwright
awesome toutral man 10/10

PostPosted: Thu Jan 26, 2006 8:41 pm
by Mailas
thanks man. Appreciate it.

PostPosted: Fri Jan 27, 2006 12:27 pm
by shadox
yeah, i'll try this out and see if i can get it to work! thanks mailas!