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Daedalus R8 expected soon!

PostPosted: Thu Aug 17, 2006 10:33 am
by Mailas
It seems that the man behind the fastest N64 emulator on the PSP has done it again - he has improved the overall speed of Daedalus. After reading a single post by Soatome over at PS2Dev, he realized a crucial part in his code that could be easily improved/modified.

Heres what the man of the n64 emu hit had to say:

Mario now runs at at steady 15fps in most places, and around 20fps indoors etc (it reaches over 35fps in the main menu, and close to 30 in some scenes.) Zelda now runs at around 8fps in game, and up to 20fps in certain places. The 'nintendo' logo at the start runs at over 90fps :D The MarioKart Nintendo logo now runs at 30fps, and the main menu (with the flag) runs at a solid 15fps. In game it's a comfortable 12fps. Starfox runs at around 15fps - the intro runs at 25-30fps. Quest64 runs at 20fps.

Due to the unexpected speed increase, he is going to release it sooner than usual!

PostPosted: Thu Aug 17, 2006 3:35 pm
by Necrophiliac
Once it runs at 30fps through the game itself then ill put aside some space for it on my psp. Considering this cant be done on most games on an Xbox even with 128MB of RAM I doubt it is going to happen.

PostPosted: Thu Aug 17, 2006 5:13 pm
by D3ViLsAdvocate
I can't wait to play zelda.


Found this over at psp-hacks.com
You should be able to accomplish these same results yourself by downloading the R7 source code and performing a search & replace on “sceCtrlReadBufferPositive” with “sceCtrlPeekBufferPositive” - recompile and hope all goes well!

Update: Or…

Thanks to Visigotico, you can download the re-compiled R7 release here(http://www.psp-hacks.com/file/719).

PostPosted: Thu Aug 17, 2006 6:38 pm
by Mailas
I wonder what happened to those separate emulators, where you could only play certain roms on the certain emulators.......
they were probably just a lie.

PostPosted: Mon Sep 04, 2006 2:58 pm
by Steeler12
j/w, but why do you doubt it will work? It already kind of works, even though there are loads of minor problems, the PSP should be capable of an N64 emulator that can run games at the correct speed. Why do you say it cant?

PostPosted: Mon Sep 04, 2006 3:57 pm
by .Vault
sounds fun, ill check it out once my psp is 1.50 again thanks to the downgrader

PostPosted: Mon Sep 04, 2006 4:02 pm
by Mailas