.
•
Register
•
Login
Brewology.com
PS3 Downloads
Blu-Ray Disc Java (BDJ)
Custom Firmwares
Drivers
Emulators
Firmware
Homebrew Applications
Homebrew Games
Jailbreaks
Linux Tools
Themes
Tools and Utilities
Brewology:
PS3:
Brewology Menu
Forums!
News
PS3 Homebrew/PSN Store
PSVita Homebrew Store
PS3 Homebrew Manager
PSN Links
PSN Update Finder
PSN / PKG Downloader
Downloads
PSP
PS3
Wii
Saved Games
PSP
PS3
Wii
Go Back
SNES9x PS3 v4.4.8 - Super Nintendo Emulator
Filename
snes9x-ps3-v4.4.8.zip
Date Posted
Sep 12, 2011
Categories
PS3
,
Emulators
Tags
PS3
Downloads
457617
Description:
squarepusher2's Snes9x - a Super Nintendo emulator - ported for PS3 firmware 1.92+ (including 3.15), 3.41, and 3.55. Play Super NES games on your PlayStation 3. SNES9x PS3 4.4.8 CHANGELOG Very big performance and lag reduction optimizations. The previous builds were indeed very laggy - this should be a very big improvemen t on that front. You can now use two shaders at once - we call this 'Custom Scaling/ Dual Shader' mode. A scaling factor (from 1 to 4x) can be specified . Some great graphical effects can be achieved by combining shaders. Shader presets have been added. Shader presets are configuration files that automatically configure the settings for 'Shader 1', 'Shader 2', 'Hardware Filtering Shader 1', 'Hardware Filtering Shader 2', 'Scaling Factor' and 'Overscan'. You can create your own shader presets - they are just plain-text files stored in USRDIR/presets. Controllers can now be individually configured - you can specifically configure the controls for a controller connected to a specific port/number. Cheat input has been made less buggy. With the 'New' control scheme - L2 + Analog Stick Right Down will still input cheats with the OSK, but it will add a generic label (simply the cheatcode itself as a label) until you rename this generic label by triggering the action 'Input Cheatlabel'. The 'New' control scheme has this hooked up to 'L2 + R2 + Analog Stick Right - Down'. This can of course be reconfigured to any button / button-combo you see fit. Fixed interlaced games like Rise Of The Robots - were displaying glitched graphics before in version 4.4.7. Added a homebrew SNES game by Themaister. Game logic is semi-hooked up - paddle works, ball bounces off the paddle, just scoring has to be added. Anyway, this has mostly been a 3-day exercise in SNES ASM. This is just for illustrative purposes. Added some shader variations and some new shaders - HQ4x, 4xBR - courtesy of Jacaraca.
Download File