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roxfox64

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Post Sat Mar 22, 2008 10:20 pm

Making the screen 960X480.
PSP with 60MB of RAM
Still one UMD drive
Support for a flash drive or usb device(Still would come up as ms0 only one at a time Two way switch)
and 666 MAX Clock speed(???)
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que13x

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Post Sat Mar 22, 2008 10:57 pm

I understand all of that, but what would be the ultimate goal? None of the titles out there would take advantage of your setup so you would need to develop something on your own to take advantage of the set up. What software are you developing?
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roxfox64

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Post Sun Mar 23, 2008 12:46 am

Well lets ask our selves this Question: What happens when I try to run Daedalus(With a few revisions) on my 2X PSP?
Answer: Good things, good things.
Question: would DCEMU be possible?
Answer: Yes.

Question: Would You Tube Be able to load from the internet browser?
Answer: Hell NO, just get PSPTube I'm way too lazy to do that.


So there you have it
Origami = PSP+Laptop

As far as an ultimate goal goes there isn't any.
Just the american dream of being a Badass.(Like Megas or Kratos Ooh Ooh no like KRAGAS!!!!!!!!!)
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DarkPacMan77

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Post Sun Mar 23, 2008 3:25 am

roxfox64 wrote:Making the screen 960X480.
PSP with 60MB of RAM
Still one UMD drive
Support for a flash drive or usb device(Still would come up as ms0 only one at a time Two way switch)
and 666 MAX Clock speed(???)


Personally, I'd like to see 128mb RAM
Faster implementation of a UMD drive
Support for SD instead of MS Pro Duo

Regarding clock speed, I've actually thought quite a bit about this... only more on the graphics side. Below are the specs for the PSP's graphics processing unit.

Sony wrote:Graphics sub-system running at 166 MHz on a 512-bit bus with 2 MB of DRAM, rendering 664 million pixels per second and 35 million polygons per second


I want more power in those graphics. Here is a link to Newegg, but more specifically, to the 7600gt graphics card (for PC) by Nvidia.

I want stats more closely related to the Nvidia 7600gt for graphics. That was last generation's flagship card for computers, and I really think that if there is to be a PSP 2, it should boast a ton more power as opposed to offering up a dismal upgrade in RAM... like the PSP Slim.

I also think that Sony should come to the realization that homebrew is GOING to be run on a newer generation PSP 2 and that they should be smart about it. Supporting homebrew is the way to go. You'll make much more money in the end. Apple is already planning to release development tools for people to make their own 3rd-party software for the iPhone. That's the kind of policy I'd like to see Sony adopt.

All-in-all, I don't think there will be another PSP unit. I think Sony already made a "2nd model" and that they aren't planning on releasing another one.

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Steeler12

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Post Sun Mar 23, 2008 8:31 am

would homebrew even be able to run on that alternative hardware?
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roxfox64

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Post Sun Mar 23, 2008 8:48 am

Yes, we've teated this before. first with only regular homebrew and 2X stats then modified homebrew, and it runs perfectly.
We are... Doing some odd tests on it right now, ya' know for umm... concept?
Were going to see how Bochs runs.
well mostlikely :)
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Steeler12

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Post Sun Mar 23, 2008 8:52 am

so how much of it is actually done? It actually sounds pretty cool
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BKFraiders7

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Post Sun Mar 23, 2008 11:04 am

Can u upload some pics of how it goes so far...? Not saying i dont believe u...This thing just sounds awesome.
Watch me stream on MIXER or follow on Youtube at ChA0TiCxDR3AMS

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Post Sun Mar 23, 2008 11:28 am

i'm pretty interested to know what you could do with this. I would think that it would be easier to code an N64 emulator as well as possibly starting a DC emu.
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roxfox64

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Post Sun Mar 23, 2008 12:08 pm

bkfraiders7 wrote:Can u upload some pics of how it goes so far...? Not saying i dont believe u...This thing just sounds awesome.

Sorry but NO thats classified :) :) :)
Although I can say this it is VERY sloppy right now and doesn't have casing. Chuck said "When we get casing then you can up;oad photos on the internet, but for now I dont want any one stealing our specs via photo"
so I gotta follow Chucks orders as he is the boss :)
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Post Sun Mar 23, 2008 4:08 pm

so as of now does it do anything that a regular psp doesnt?
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roxfox64

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Post Sun Mar 23, 2008 6:00 pm

Not particularly, no.
But it is again" A 2X PSP"
EDIT: Bad grammer removed in from "Not in particularly"
Last edited by roxfox64 on Sun Mar 23, 2008 8:01 pm, edited 1 time in total.
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Post Sun Mar 23, 2008 7:34 pm

so basically you could program new things for it?
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roxfox64

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Post Sun Mar 23, 2008 8:02 pm

Yep.
Its like cavemen putting sharp rocks on arrows, it doesn't help much, but hey its technology!
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que13x

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Post Sun Mar 23, 2008 8:30 pm

roxfox64 wrote:Its like cavemen putting sharp rocks on arrows, it doesn't help much, but hey its technology!


Actually, those sharp rocks helped open up tremendous wounds in the flesh and facilitated hemorrhaging when properly aimed. Whatever was not immobilized by the arrow would be quickly weakened from the loss of blood.

I would imagine it would be very uncomfortable to move around with a wooden rod sticking out of your body and the "sharp rock" at the tip of that rod made it difficult and more painful to pull out.
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