New Updates of the day:
I've added Differents types of selector.It changes according to the type of ressources you are pointing on.
Now units can collect all type of ressources: Food, Wood, Gold, Stone,anywhere on a 960*816 map size.
I've also added a collision engine between units.they wopn't match their pic on the same destination, or the same work.
the selector becomes a hammer when on a tree
becomes gold when on gold ressource
becomes a stone when on stone ressource
a fruit when on fruits ressource
four units: two are working, while two others have finished their work.Also, player's ressources were increased.
