Tue Oct 03, 2006 1:37 pm by nemesis91101
actually most psp games are dma'd (dynamic memory allocated) that means that once u find a code, its no good once u restart that same mission. Values for ammo, health etc. are assign a differents memory address everytime u restart the mission. I once locked the code for my airburst at 5, when i restart the mission sandman went under the whole map and the game crashed.
i jus kno how to get inf ammo.
for games like socom and coded arms, follow these steps to get infinite ammo or life
socom:
1.switch the gun u want inf ammo for at the start of the game
2. If the gun has 30 shots, open cheatmaster>search for a value>new search>30
3. after it displays the results, get out of cheatmaster and shoot a bullet
4. open cheatmaster again>search for a value>CONTINUE SEARCH>search for 29
5. continue shooting a bullet and continue searching for the current value of bullets in ur gun till u get one result
6.press circle on that one result>press start>press 0>auto>write>and for value jus put a 1 on the first zero> lock value
7.exit cheatmaster
8.once u see that u have 10000000 bullets for ur gun, go back into cheatmaster>address table> press SELECT to delete the value u have locked
9. now u have pretty much inf ammo, yes itll go down but ur not gonna shoot 1000000000 bullets in a game, deleting the locked values will minimize lock ups/game crashes
the same applies to coded arms except u can also get inf life cuz its represented by numbers unlike ur life in socom which is jus a bar.
it helps if u know hexadecimal cuz u could jus look at the games mem and know what to edit, but i dont, i jus do the ignorant way of getting inf ammo ^_^
If you want free DUN or any other hacks or questions about and for your cell phone especially the lg8700(thats what i got) from verizon checkout howardforums.com i am there by the same name!