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Daedalus R11

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FireFoxx

Brewery Master
Brewery Master

Posts: 1696

Joined: March 11 2006

Location: Alberta, Canada

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Post Sun May 06, 2007 9:02 am

Daedalus R11

changelog:

* [*] Large overhaul of rom settings and preferences. All settings should now be persistant.
* [+] Native support for palettised textures for faster rendering and less memory usage.
* [+] Provided a fixed size pool for all texture memory, to limit memory usage.
* [+] Expansion Pak enabled by default.
* [!] Updated rom info database to include save mechanism for many roms.
* [!] Fix memory leak in texture cache.
* [!] Fixed conversion of RGBA/32bpp textures with odd alignments.
* [!] Fix crash which occurred when recolouring textures in low memory situations.
* [^] Large rewrite of texture cache to reduce memory usage and improve performance.
* [^] Various optimisations to the way textures are looked up in the cache and installed.
* [^] Optimise offsetting/scaling of texture coordinates.
* [^] Improve performance of dynarec fragment cache and reduce memory fragmentation.


Source: http://strmnnrmn.blogspot.com/
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blackzmage

Brew Guru
Brew Guru

Posts: 2166

Joined: April 28 2007

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Post Sun Jun 03, 2007 12:16 pm

is Daedalus R11 a good n64 emu? cuz if its good ill get it :wink:

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