IGN wrote:At its pre-E3 conference, Square Enix debuted its anticipated Wii and Nintendo DS versions of the multiplayer GameCube RPG, Final Fantasy: Chrystal Chronicles.
For the Wii, the game will be called Final Fantasy: Chrystal Chronicles -- The Chrystal Bearers. A trailer of the game was shown at the event, and we'll have a full report from our team at the event about what was seen as soon as we can get more details. The trailer was entirely pre-rendered, showing no gameplay but establishing the story of the event.
IGN ALSO wrote:At its press conference today Square Enix announced a Dragon Quest game for the Nintendo Wii.
Titled Dragon Quest Swords: The Masked Queen at the Tower of Mirrors, the title will be available at the system's launch.
Dragon Quest is a long-running Japanese RPG series, and Dragon Quest VIII was one of the most critically acclaimed titles of 2005.
Gamespot wrote:Those watching Nintendo's E3 2006 press conference were likely all atwitter about the various Wii and DS titles announced. But what about the GameCube? Watching that conference, you'd think Zelda was the only GC game from now until the end of time. Well, you'd be wrong. Shortly after Nintendo's conference, Nintendo released press materials on its upcoming GC lineup, and while the pickings were admittedly slim, one big, glaring omission from the conference stood out: Super Paper Mario.
Super Paper Mario is, in fact, a side-scrolling platformer in the vein of the classic Mario titles, but with the aesthetic qualities of the Paper Mario series. However, it's not just a 2D side-scroller. The game fuses elements of 2D and 3D gameplay together, shifting back and forth between dimensions. Watching the brief video for the game, you can get a pretty good idea of how it plays. The paper version of Mario runs to the right, stomping on Koopas, punching bricks, collecting coins, and whatnot. However, you won't just be playing as Mario, it seems. Both Princess Peach and Bowser are shown as playable characters in the video. And in perhaps something of a nod to Nintendo's newest Mario title for the DS, the video also shows all characters getting severely gigantic, blowing through enemies and bricks with reckless abandon. Even more hysterical, the giant characters are actually versions of the original Super Mario Bros. sprites, blown up to epic proportions
IGN wrote:The uniuqe take on the Tony Hawk games puts players in charge of a crazy skateboarder as they speed -- you guessed it -- down giant mountain roads, all the while performing tricks and catching air
Gamespot wrote:Yoshi's Island 2 is one of many Nintendo DS games on display at E3 2006, but it stands out as one of the prettiest-looking. The game seems like an unapologetic throwback to the glory days of 2D platformers. We didn't see any real use of the DS touch screen, for instance, and the game's two screens are used simply to give the levels a greater sense of scale, such as when Yoshi jumps on a trampoline and goes flying from the bottom screen up to the top. The game already controls well. We're looking forward to bring you more details soon.
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