Daedalus R9 Expected Soon with Viewport Scaling!
Two of these roms include:
* Mario Kart
* Wave Race
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VIEWPORT SETTINGS AND BUG FIXES
- Strmnrmn has set his final viewport settings scaled at 4:3 viewport:
http://photos1.blogger.com/blogger/667/ ... st64_1.png
Strmnrmn sais it is contained at a 4:3 ratio so we can expect more, but has only scaled things up from 360 X 272 Width and Height of almost the same length and height of the PSPortable Screen.
He sais that he has fixed a couple of bugs also related to his emulation of the N64 Viewport!
While he was writing the GFX code for the PSP from N64, he forgot to set the translation of the viewport for some render scenes, which caused some problems in this shot of the car going off center on the screen:
http://photos1.blogger.com/blogger/667/ ... broken.png
How has this been fixed? Simple! (for strmnrmn that is) Heres his viewport fix to make the car go in its certified place:
http://photos1.blogger.com/blogger/667/ ... _fixed.png
After a suggestion by Chris Meyer-Raassow, in strmns email he was reccomened by chris to rather have the viewport ratio at 4:3 rather than at the PSP's 16:9.
So the emulator should have the aspect to run better on 4:3.
Some good bugfixes including the great viewport settings he has looked at, the next release will be due sometime before October.
Good Luck to strmnrmn!



