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Darksleem wrote:Dang. I hate it when stuff like this happens, it kinda ruins it for me.

D3ViLsAdvocate wrote:Try shaking the salt harder onto your tongue.
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Darksleem wrote:Im ganna have to go with the ps3 version for this because if we do have to have pointless characters from Star Wars ild rather it be Vader cause i always prefer the "evil" characters over the good but still i dnt rly see the point in adding them into SC. SC is alrdy awsome they dnt need to add characters that I will never use.
SEGA Game Gear wrote:*FORCE CHOKES Y00 N00BS*

D3ViLsAdvocate wrote:Try shaking the salt harder onto your tongue.
DarkPacMan77 wrote:SEGA Game Gear wrote:*FORCE CHOKES Y00 N00BS*
I've seen him take down 4 police officers like that...
But yea, adding the characters in as SIDE characters seems "ok" - but trying to integrate them into the storyline just ends up a train-wreck. Heihachi was "fair" on the PS2 version, but Spawn on the Xbox and Link on the GC versions of SC2 were completely unfair, way too fast, and without actually performing real "combos" according to the game, you could use simple button presses to do inescapable combos. I just hope they don't butcher it again. The weird characters are fun, but they failed the first time around while trying to implement them, if you ask me.
-DarkPacMan77-
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