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I'm basically giving it another go for Pokemon: White Chill

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Post Sat Sep 06, 2008 11:09 am

There's not enough room in the ROM file for that..
But you did give me a little bit of an idea. I was planning on having those people in towns that tell you useless information to maybe say something about outside regions like Orre or Kanto or something just to make the game feel like it belongs in the series.
Now I know a few more regions to mention.
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Post Sat Sep 06, 2008 11:17 am

I didnt know the Rom had to be under a certain level.....Hmmm. I thought u could add as much as u wanted to really. O well..... And extra region(s) u could go to would be SAWEET.
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Post Sat Sep 06, 2008 11:38 am

I'm thinking about having a port that lets you go to another region. It would be hard work but I could do it since there is a tiny bit emptry room in the ROM and a few maps the creators left inaccessible.
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Post Sat Sep 06, 2008 12:17 pm

crait wrote:There's not enough room in the ROM file for that.


Can't the ROM be any size?

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Post Sat Sep 06, 2008 1:20 pm

DarkPacMan77 wrote:
crait wrote:There's not enough room in the ROM file for that.


Can't the ROM be any size?

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Thats what i thought...
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Post Sat Sep 06, 2008 1:52 pm

Actually, any file can be any size. But for the ROM's to load they have to be either 16 or 32 megabytes.
And I just finished Cianwood! Here's a comparison!

Original: Crystal Version
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New: White Chill Version
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(Note that Gold/Silver/Crystal are all 4 years in the future and come after every other Pokemon game. That's why it's a little different. ;) Also, the cave at the top is called Shuckle Cavern. It connects Cianwood to Chirron.)
Last edited by Anonymous on Sat Sep 06, 2008 3:37 pm, edited 1 time in total.
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Post Sat Sep 06, 2008 2:29 pm

I think PEarl and Diamond are the latest
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Post Sat Sep 06, 2008 3:36 pm

BKFraiders7 wrote:I think PEarl and Diamond are the latest

They are, but they are chronologically before Gold/Silver/Crystal.
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Post Sat Sep 06, 2008 4:32 pm

What makes u say that?

Even if you follow the TV series its in the order of the game
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Post Sat Sep 06, 2008 8:07 pm

I'm a pokemon master. I would know.
After becoming the Pokémon League Champion, players can travel to Kanto, the region introduced in Generation I, and see how things have changed over the past three years:
* A key is no longer required to open the door to Lt. Surge and the garbage cans are all empty (except for trash) in the Vermilion City Gym.
* A volcano has destroyed everything but the Pokémon Center on Cinnabar Island.
* Articuno, Zapdos, and Moltres are no longer found in Kanto, partially because they can already be caught in Generation I. The Cerulean Cave and Mewtwo are also gone, though a man near the cave ruins does mention the dungeon, and an item called the Berserk Gene is found in the water near where the Cerulean Cave once was.
* Bill's house is still present, but Bill himself now lives in Goldenrod City in Johto. The house is now home to Bill's grandfather.
* Blaine has moved his Gym to the Seafoam Islands due to the volcano eruption on Cinnabar Island (which is why Articuno and all water Pokémon in the Seafoam Islands are no longer available).
* Blue (Green in the Japanese versions), the rival of Generation I, is now the leader of the Viridian City Gym. Giovanni is nowhere to be seen, though he is mentioned. Red, the Generation I protagonist, appears in Johto's Mt. Silver, serving as the game's true final challenge, his highest level Pokémon being a level 81 Pikachu. This is a nod to Ash Ketchum's Pikachu in the Pokémon anime; Red also has a Snorlax at level 75, a Blastoise, Venusaur, and Charizard, all level 77, and a level 73 Espeon.
* Copycat still lives in Saffron City, but has moved to another home. Her old house is now the Magnet Train station. After Copycat's house was torn down for the station, she received a free rail pass from a man at the station, which she gives to you after returning her lost doll. According to her mother this is the same doll that Red gives her in Generation I in exchange for TM30.
* Kanto Gym Leaders now use Pokémon debuted in Johto.
* Most of the music from the Generation I games are used, and have had some major remixing done to most battle themes, and minor remixing done to the remaining tunes.
* Most routes were shortened, but cities and towns remained the same size except Celadon City, which shrunk slightly.
* Pokémon seen in the wild are different: many Johto Pokémon exist in the grass. Some Pokémon that were previously restricted to the Safari Zone, can be caught in nearby wild areas, such as Rhyhorn in Victory Road and Kangaskhan in Rock Tunnel.
* Team Rocket's headquarters in the basement of the Celadon City Game Corner has been sealed, although it's alluded to by the same man in Celadon's Pokémon Center.
* The abandoned Power Plant is now in use to power the newly-opened Saffron City Magnet Train (which may have led to the departure of all the Pokémon that were infesting the plant in Generation I, among whom Zapdos).
* The bike shop in Cerulean City has been closed down, due to the owners moving to Goldenrod City in Johto.
* The "coffee man" in Viridian City has now had his coffee, and says, "Hey, kid! I just had a double shot of espresso and I am wired!" He then says that he was once good at capturing Pokémon, and asks if you believe him. However, he does not show you how to catch Pokémon regardless of whether you answer "Yes" or "No." This may be due to the Old Man Glitch in Red and Blue.
* The Fighting Dojo leader is away training, so the Fighting Dojo only provides a Focus Band item left behind, which can be held by a Pokémon. The Fighting Dojo leader is training in Mt. Mortar in Johto. He gives you a Tyrogue if you defeat him.
* The museum in Pewter City is closed for renovations.
* The other caverns and the Viridian Forest all have the same layout as they did before (with the exceptions of Mt. Moon and the Seafoam Islands), just shrunk down.
* The player can meet and battle many of the characters from the previous games, including the rival of the original games, Green. After completing the quests in Kanto, the player can access a new area in Johto, Mt. Silver, and battle Red, the protagonist of Generation I. Another quite notable difference is that Koga, Gym Leader of Fuchsia City (now an member of the Elite Four), has been replaced by his daughter, Janine.
* The Pokémon Tower in Lavender Town has been replaced by a Radio Tower, similar to the one in Goldenrod City. In turn, the Pokémon gravesites were moved into the newly added Soul House. Also, you can only go on the first floor due to added security (a safety precaution as a result of Team Rocket's takeover of Johto's Radio Tower).
* The Safari Zone is closed while the warden is "on a vacation." Instead, the Johto Bug-Catching Contest at the National Park takes its place. A portal to the Safari Zone in Fuchsia City can be found, but not used. However, players can use a GameShark or similar device to enter the unfinished Safari Zone.[1]
* The Underground Path from Celadon City to Lavender Town has been sealed indefinitely, ostensibly due to "vandalism." The game cites local complaints about battles there.
* Victory Road's length has been drastically shortened, and no longer includes the barriers, boulders, trainers, and pressure sensors, explaining why the trainers appear outside (which explains why Moltres is no longer there).
* Viridian Forest has been reduced to that of a small group of trees visible outside the forest entrance, and wild Pokémon can only be caught there on the grass of what used to be Route 2.

In regards to Pokemon, Bulbapedia>Wikipedia
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Post Sat Sep 06, 2008 8:29 pm

That does say a lot..... But it doesnt really answer why u think Johto is last in my opinion
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Post Sat Sep 06, 2008 9:33 pm

What do you mean, Jhoto's last?
I don't recall saying that.
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Post Sun Sep 07, 2008 10:10 am

I'm assuming this would be loaded in an emulator on the PC. If this is the case, can't the ROM be 64, 128, 256, etc.? Idk... I mean, I've downloaded "hacked roms" and such for SEGA Genesis games and idk... just thought it could be larger depending on what the hardware is that you're using.

Beyond that though, the ROM dumps for some of the later games that I had copies of were like... 6mb or something. If you say the constraint is 16 or 32mb, couldn't you add just a TON of stuff to the game? I mean, would it be possible to add ALL of the pokemon into one game?

What kind of goals/ expectations do you have for this game?

Sorry for the questions, but I'm actually interested to see just how far you can go to create a quality replica game.

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Post Sun Sep 07, 2008 11:40 am

Well, you can have smaller than 16 megabytes. 8 megs, 4 megs, 2 megs. It gets smaller by half. Depends on how the game is structured. I didn't think I'd need to mention that since we were talking about adding stuff in the ROM.

And all the pokemon (Before Diamond/Pearl) already have all their data in all the GBA Pokemon Games. I would just have to change where you fight them and whatnot.

And goals? What do you mean? My goal is to give people a fun game to play. Something instead of Ruby/Sapphire/Emerald because those are total wastes of money.

And it's very, very far in it's development. I'm going to post a lot more Screenshots and Videos soon on the official thread here: http://psp.brewology.com/forum/viewtopi ... 851#118851

Other questions and stuff can go there. If I never answered a question someone asked in this thread, just repost it in the official thread and I'll answer it then. :D
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Post Sun Sep 07, 2008 12:36 pm

crait wrote:What do you mean, Jhoto's last?
I don't recall saying that.


U said Johto was 4 years in the future past Pearl/Diamond. I dont understand how u came to that conclusion
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