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New Online MMO and Current Status on Project

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Post Mon Nov 17, 2008 8:08 pm

New Online MMO and Current Status on Project

Hi!
A couple of people I know in real life and I are working on an online, web-based MMO that doesn't require any downloading or anything, just a web browser.
The main concept of the game is you create a country out of scratch and you grow in population, wealth and such over time. You can buy armies and take over other people's land to get bigger.
Kinda like a Risk, but 500 times better and Online.
We've got a lot of cool ideas worked up, like a PM system, Chat Room, PvP battle system, and country customization.
It should be open in about a month to play as a beta.
We need some more ideas. I don't want to tell you too much about the game because then I'd be getting into a vague area, but you can totally help us by dropping by a suggestion.
What we're having trouble with is naming the game.
I was thinking something like War Online or something.

As for status on my other programs...
[] I've updated my emulator called Smarcyclem to V. 0.43 however, I will not be releasing it for a while.
It'll include a more compressed engine, the ability to take screenshots, the ability to save more savestates, ability to run all ROM's at full speed with minor graphical errors and only minor sound issues on a few games.
[] I've been working on ideas for Pokemon: White Chill a lot. I've written many scripts and I've decided on many things that I still need to implement.
[] A secret project is almost completed. I've decided to release a few details about it. It's called XMBFrame and it'll be
[] I'm thinking about releasing a program called FirstAide when I release Smarcyclem V. 0.43. It'll be a recovery menu shortcut in the XMB so that you can disable the recovery menu's auto-start but still use it.

I think that's it..

Please, can someone move this to the Development Section please? :P
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BKFraiders7

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Post Tue Nov 18, 2008 6:00 am

Hey crait. Ur idea is a lot like tribalwars.net

I know this may seem bad but "borrow" some ideas from them.
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Post Tue Nov 18, 2008 7:00 am

That's not bad to do at all.
Lol, if someone likes it, why purposely not let them have it?
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Post Tue Nov 18, 2008 5:32 pm

Sounds awesome, you should name it something like Age of Civilization or something leet like that. Good luck on the project. I'd like to check it out once you release it! You should also make a psp version to download, it doesn't have to be online or anything but human vs the computer.
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Post Tue Nov 18, 2008 6:00 pm

Might I say....i downloadable one for PSP that connects to online would be AWESOME
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Post Tue Nov 18, 2008 7:25 pm

BKFraiders7 wrote:Might I say....i downloadable one for PSP that connects to online would be AWESOME

That's what I'm going to make.
It'll be really simple, dude.
It'll be completely PSP compatable.
We're going to try to make it iPhone compatable too.
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Post Wed Nov 19, 2008 8:32 am

I like the idea but what will be done about the established countries snuffing out the fledgling ones?
The programmers you will one day be looking to hire are the ones reading the tech news sites right now.

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Post Wed Nov 19, 2008 9:35 am

Countries can't be attacked until they are a certain size/days old.
Also, you can't attack countries unless they are close to the same strength as you.
We might also put different restrictions if we think of some better ones.
That's one reason I'm asking for suggestions.
By the way, excellent diction.
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Post Thu Nov 20, 2008 2:36 pm

how about " Future Leaders of the World" or " Domination"
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Post Thu Nov 20, 2008 6:05 pm

Hmmmm.
Total Domination?
That sounds cool.
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Post Thu Nov 20, 2008 6:25 pm

Once again might i suggest a "Moral" system. A high level attacks a lower village= less moral of troops. This in turn makes the battle equal
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Post Thu Nov 20, 2008 7:45 pm

This idea sounds so sweet!! If it becomes psp compatible i will play it all the time!
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Post Thu Nov 20, 2008 8:07 pm

BKFraiders7 wrote:Once again might i suggest a "Moral" system. A high level attacks a lower village= less moral of troops. This in turn makes the battle equal

I don't know how that would work.
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Post Thu Nov 20, 2008 10:28 pm

You could include it by making cities have levels... and when there's enough of a level gap there's a decrease in stats for the army.
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Post Fri Nov 21, 2008 6:55 am

Hmmmmm...
But if you had parts of your country taken by another country, should some cities be taken too?
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