snes9xTYL 0.4.1 new EMULATOR off the chain
So how about checking out the changelog? First, the new features:
SPC playback through openspc++.
Sound emulation moved to Media Engine.
New GUI with some sounds (beep). Default key combo for GUI access is now L+R
Have your own background and SPC music played in background when in GUI. Put them in logo.zip & music.zip.
Adhoc 2 players mode. Requires both players to have the same rom file.
Speed limiter in fps (ranging from 10 to 120fps).
Hack to help reading thin fonts in hi-res mode ("shake" the screen). Activate it from the Hack/Debug sub menu.
Minimalist txt file viewer (buggy).
Usb support : When in File Browser or Menu use R (right trigger).
SRAM is now saved if modified when accessing menu.
Minimalist 2 players adhoc netplay. Thanks to Chris Swindle for his netplay code in SMS.
Uses the great OSK from danzel.
Now the fixes:
Frame skipping (AUTO & fixed) better handled.
Import savestate from snes9xTYL.
Psp Accelerated Rendering issues (ff6 borders, small lines on left & right borders when using render!=1:1...)
Sourcecode clean-up (Not complete, still a bit messy)
Two versions have been released, the standard version which runs in user mode, and the ME version, which runs in Kernel Mode. If you're on 1.50, download the ME version for better speed. If you're on 2.0 or above, be sure to download the standard version. The source code is also bundled.
I have been testing it, it is only a beta but is really bad donkey now i am just wainting on my friend to get here to try out the adhoc playing


